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__anm_script
anm_script enables control of playback and creation of animations. It is based on a simple syntax similar to that of assembly languages and early BASIC. The command name is entered first, followed by any appropriate arguments. After entering a command hit the RETURN key. The current command set is quite limited and does not support some standard features [such as repeat loops and variables], but will expand as the project develops. Commands are listed according to functional groups [playback, editing, drawing, etc], and alphabetically: - functional listing - alphabetic listing - downloadable script listing [PDF] In the listings, if a command has obligatory arguments they are shown in angled brackets: '<...>'. If there are optional arguments these are shown in square brackets: '[...]'. Note that the order of arguments should follow that in the listings. |